Pages: 1 2 3 [4] 5 6 7 |
61. Final Solution for RMT / botting / macros - in Player Features and Ideas Discussion [original thread]
OK, lets actually take this seriously for a few seconds .... imagine botting is now legal & everybody can do it. 1) who writes the Bots? You - Eve Online is now a Bot writing competition. My bot isnt good enough and isnt making me enough ISK. I...
- by Josef Huffenpuff - at 2010.12.21 02:10:00
|
62. Are PLEX's broken (from a market standpoint)? - in EVE General Discussion [original thread]
Originally by: Tres Farmer uhm.. I don't even. If you want PLEX moved around to where the demand is, why don't you grab some and haul them yourself? If you're all that horny for yarr you should get plenty. Advice of a pro, use a frigate, ...
- by Josef Huffenpuff - at 2010.12.19 07:51:00
|
63. Beating an old horse -- Black Ops - in EVE General Discussion [original thread]
Originally by: Eternum Praetorian Edited by: Eternum Praetorian on 18/12/2010 22:38:31 I've been playing with a Widow and a teammate of mine has been playing with a Redeemer. Sure... I wish blackops were more awesome like everyone...
- by Josef Huffenpuff - at 2010.12.19 07:48:00
|
64. Carrier / Dread buff - in Player Features and Ideas Discussion [original thread]
Well, like it or not, the 0.0 sov game is becoming supercaps on-line. Personally I don't have a problem with this. The problem is that Titan + SC = I win. The only counter is MOAR. So yes, as posted in another thread, Dreads need to provide the b...
- by Josef Huffenpuff - at 2010.12.18 11:42:00
|
65. Dread Upgrade -> making them usefull for battle - in Player Features and Ideas Discussion [original thread]
Well, dreads are balanced , but the problem is I think SC's are not. The result being that dreads are indeed utterly useless at present - and I'm frantically training for a Supercap like everybody else. Dominion was intended to give Motherships ...
- by Josef Huffenpuff - at 2010.12.18 11:18:00
|
66. Removing up and down - in Player Features and Ideas Discussion [original thread]
Edited by: Josef Huffenpuff on 17/12/2010 00:09:35 "unintelligible" is almost, but not quite the word I would have chosen
- by Josef Huffenpuff - at 2010.12.17 00:09:00
|
67. Black Market Hubs - in Player Features and Ideas Discussion [original thread]
Illegal goods of any real value ( ie Boosters) are produced and traded by players, not NPC's. Players set the buy and sell price the same as any other commodity. CCP's stated aim is remove almost all NPC market transactions which is the reasoning ...
- by Josef Huffenpuff - at 2010.12.17 00:05:00
|
68. Removing up and down - in Player Features and Ideas Discussion [original thread]
You probably don't want the sort of feedback people are going to give you.
- by Josef Huffenpuff - at 2010.12.16 23:55:00
|
69. Panic button - in Player Features and Ideas Discussion [original thread]
1. Always make sure your session timer is being displayed (Esc Menu, show session timer) 2. Relax, you have plenty of time. Panic is what gets you killed here. Swap your overview to show celestials, look around and pick one you are roughly aligne...
- by Josef Huffenpuff - at 2010.12.16 23:29:00
|
70. Skill requirements and bonus application. - in Player Features and Ideas Discussion [original thread]
- by Josef Huffenpuff - at 2010.12.16 12:23:00
|
71. Improve skill point allocation - in Player Features and Ideas Discussion [original thread]
Simple obvious and easy. I'm mystified why it isn't already there. Yes, I know it tells you how many SP are needed for the next level, but rly, its just a bad interface as it stands.
- by Josef Huffenpuff - at 2010.12.16 05:34:00
|
72. Better than a CAPTCHA RE: CAPTCHA against botters? by beautyispain - in Player Features and Ideas Discussion [original thread]
Originally by: Reaver Glitterstim It is easy to say that a bot can be made to do it, but extraordinary claims require extraordinary proof. In order for a computer to be able to figure out where the minerals are, it would have to be capab...
- by Josef Huffenpuff - at 2010.12.14 03:35:00
|
73. CAPTCHA against botters? - in Player Features and Ideas Discussion [original thread]
Originally by: beautyispain It is outrageously stupid to claim that you will get a popup in a middle of a mission/fleet op/whatever that will stop you from doing anything but trying to understand some poorly written captcha. NO it is n...
- by Josef Huffenpuff - at 2010.12.14 03:15:00
|
74. Bring back stackable prop mods - in Player Features and Ideas Discussion [original thread]
Huh.... nvm. Its just this guy again again
- by Josef Huffenpuff - at 2010.12.13 06:07:00
|
75. Lag fixes ? - in Test Server Feedback [original thread]
Quote: Client support for the new pre-serialised updates was deployed with Incursion 1.0.0 on November 30th. On December 1st I activated the new Destiny code on a small number of Tranquillity nodes, and closely monitored the affected systems...
- by Josef Huffenpuff - at 2010.12.12 06:21:00
|
76. Ability to pause and activate skill training from any toon on same acc - in Player Features and Ideas Discussion [original thread]
Strangely enough, this is not just a convenience change and does actually affect game balance.... If you are logged off in your Super Cap while bubbled into a dead r***-caged POS, you really don't want to log it in. Unless of course your skill qu...
- by Josef Huffenpuff - at 2010.12.12 04:40:00
|
77. ship transponder module - in Player Features and Ideas Discussion [original thread]
Erm, isn't that exactly how No Local works in WH space right now? Only without the complicated module, all you do is decide to talk in local or not. So what you're really proposing is .... "Remove Local" and "make spying even easier than insertin...
- by Josef Huffenpuff - at 2010.12.11 07:17:00
|
78. boost drakes +50 PG and +30 CPU - in Player Features and Ideas Discussion [original thread]
How about we put this down as a troll post and discuss how we sort out the ridiculously unbalanced Drake otherwise known as a virtually free missile spam lag generator.
- by Josef Huffenpuff - at 2010.12.09 12:01:00
|
79. Eve 'classic' Server ? - in Player Features and Ideas Discussion [original thread]
Grass Fence Green
- by Josef Huffenpuff - at 2010.12.09 11:56:00
|
80. Incursion pockets need lo sec rules - in Player Features and Ideas Discussion [original thread]
Yes, I think its a troll post
- by Josef Huffenpuff - at 2010.12.09 11:51:00
|
Pages: 1 2 3 [4] 5 6 7 |
First page | Previous page | Next page | Last page |